Struct KernelPassThroughNodeRigidTransform.Kernel
Namespace: Unity.Timeline.Animation
Syntax
public struct Kernel : IGraphKernel<KernelData, KernelDefs>
Methods
Execute(RenderContext, KernelData, ref KernelDefs)
Declaration
public void Execute(RenderContext context, KernelData data, ref KernelDefs ports)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderContext | context | |
| KernelData | data | |
| KernelDefs | ports |