Class Float4x4MulNode
Namespace: Unity.Timeline.Animation
Syntax
public class Float4x4MulNode : NodeDefinition<Float4x4MulNode.Data, Float4x4MulNode.SimPorts, Float4x4MulNode.KernelData, Float4x4MulNode.KernelDefs, Float4x4MulNode.Kernel>
Methods
Init(InitContext)
Declaration
protected override void Init(InitContext ctx)
Parameters
Type | Name | Description |
---|---|---|
InitContext | ctx |