Struct ConvertLocalTimeToFloatNode.Kernel
Namespace: Unity.Timeline.Animation
Syntax
public struct Kernel : IGraphKernel<KernelData, KernelDefs>
Methods
Execute(RenderContext, KernelData, ref KernelDefs)
Declaration
public void Execute(RenderContext ctx, KernelData data, ref KernelDefs ports)
Parameters
Type | Name | Description |
---|---|---|
RenderContext | ctx | |
KernelData | data | |
KernelDefs | ports |