Class BlendRigidTransformNode
Namespace: Unity.Timeline.Animation
Syntax
public class BlendRigidTransformNode : NodeDefinition<BlendRigidTransformNode.Data, BlendRigidTransformNode.SimPorts, BlendRigidTransformNode.KernelData, BlendRigidTransformNode.KernelDefs, BlendRigidTransformNode.Kernel>
Methods
Init(InitContext)
Declaration
protected override void Init(InitContext ctx)
Parameters
Type | Name | Description |
---|---|---|
InitContext | ctx |