Class AnimationTrack | DOTS Timeline | 0.4.0-preview.5
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    Class AnimationTrack

    Inheritance
    Object
    DOTSTrack
    AnimationTrack
    Inherited Members
    DOTSTrack.ConvertTrack(ConversionContext, ActiveRange)
    DOTSTrack.DeclareReferencedPrefabs(ConversionContext, List<GameObject>)
    DOTSTrack.GatherProperties(PlayableDirector, IPropertyCollector)
    Namespace: Unity.Timeline.Animation
    Syntax
    public class AnimationTrack : DOTSTrack, ILayerable

    Fields

    BlendingMode

    Declaration
    public BlendingMode BlendingMode
    Field Value
    Type Description
    BlendingMode

    Priority

    Declaration
    public int Priority
    Field Value
    Type Description
    Int32

    RootMotionOffsets

    Declaration
    public RootMotionOffsets RootMotionOffsets
    Field Value
    Type Description
    RootMotionOffsets

    Skeleton

    Declaration
    public RigComponent Skeleton
    Field Value
    Type Description
    RigComponent

    Weight

    Declaration
    public WeightBehaviour Weight
    Field Value
    Type Description
    WeightBehaviour

    Methods

    Convert(ConversionContext)

    Declaration
    public override void Convert(ConversionContext context)
    Parameters
    Type Name Description
    ConversionContext context
    Overrides
    DOTSTrack.Convert(ConversionContext)

    CreateLayerMixer(PlayableGraph, GameObject, Int32)

    Declaration
    public Playable CreateLayerMixer(PlayableGraph graph, GameObject go, int inputCount)
    Parameters
    Type Name Description
    PlayableGraph graph
    GameObject go
    Int32 inputCount
    Returns
    Type Description
    Playable
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