Class AnimationGraphUpdateSystem | DOTS Timeline | 0.4.0-preview.5
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    Class AnimationGraphUpdateSystem

    The animation graph update system is responsible for binding track graphs to different targets

    It creates, updates and destroys the target-side DataFlowGraph nodes

    Inheritance
    Object
    AnimationGraphUpdateSystem
    Namespace: Unity.Timeline.Animation
    Syntax
    public class AnimationGraphUpdateSystem : ComponentSystem

    Methods

    OnCreate()

    Declaration
    protected override void OnCreate()

    OnDestroy()

    Declaration
    protected override void OnDestroy()

    OnUpdate()

    Declaration
    protected override void OnUpdate()
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