Struct TimerClamp
Holds the timer to a particular range
Namespace: Unity.Scheduler
Syntax
public struct TimerClamp : IComponentData
Fields
MaxTime
The maximum time to constrain the timer
Declaration
public DiscreteTime MaxTime
Field Value
Type | Description |
---|---|
DiscreteTime |
MinTime
The minimum time to constrain the timer
Declaration
public DiscreteTime MinTime
Field Value
Type | Description |
---|---|
DiscreteTime |