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    Class TMP_EditorCoroutine

    Simple implementation of coroutine working in the Unity Editor.

    Inheritance
    object
    TMP_EditorCoroutine
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: TMPro.EditorUtilities
    Assembly: Unity.TextMeshPro.Editor.dll
    Syntax
    public class TMP_EditorCoroutine

    Methods

    StartCoroutine(IEnumerator)

    Starts a new EditorCoroutine.

    Declaration
    public static TMP_EditorCoroutine StartCoroutine(IEnumerator routine)
    Parameters
    Type Name Description
    IEnumerator routine
    Returns
    Type Description
    TMP_EditorCoroutine

    new EditorCoroutine

    Stop()

    Unregister callback for editor updates.

    Declaration
    public void Stop()
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