Class TMP_Settings
Inheritance
System.Object
TMP_Settings
Inherited Members
UnityEngine.ScriptableObject.SetDirty()
UnityEngine.ScriptableObject.CreateInstance<T>()
UnityEngine.Object.GetHashCode()
UnityEngine.Object.Equals(System.Object)
UnityEngine.Object.InstantiateAsync<T>(T)
UnityEngine.Object.InstantiateAsync<T>(T, UnityEngine.Transform)
UnityEngine.Object.InstantiateAsync<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.InstantiateAsync<T>(T, UnityEngine.Transform, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.InstantiateAsync<T>(T, System.Int32)
UnityEngine.Object.InstantiateAsync<T>(T, System.Int32, UnityEngine.Transform)
UnityEngine.Object.InstantiateAsync<T>(T, System.Int32, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.InstantiateAsync<T>(T, System.Int32, System.ReadOnlySpan<UnityEngine.Vector3>, System.ReadOnlySpan<UnityEngine.Quaternion>)
UnityEngine.Object.InstantiateAsync<T>(T, System.Int32, UnityEngine.Transform, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.InstantiateAsync<T>(T, System.Int32, UnityEngine.Transform, UnityEngine.Vector3, UnityEngine.Quaternion, System.Threading.CancellationToken)
UnityEngine.Object.InstantiateAsync<T>(T, System.Int32, UnityEngine.Transform, System.ReadOnlySpan<UnityEngine.Vector3>, System.ReadOnlySpan<UnityEngine.Quaternion>)
UnityEngine.Object.InstantiateAsync<T>(T, System.Int32, UnityEngine.Transform, System.ReadOnlySpan<UnityEngine.Vector3>, System.ReadOnlySpan<UnityEngine.Quaternion>, System.Threading.CancellationToken)
UnityEngine.Object.Instantiate<T>(T)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
UnityEngine.Object.DestroyObject(UnityEngine.Object)
UnityEngine.Object.FindSceneObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfType<T>()
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>()
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: TMPro
Syntax
[Serializable]
[ExecuteInEditMode]
public class TMP_Settings : ScriptableObject
Properties
autoSizeTextContainer
Set the size of the text container of newly created text objects to match the size of the text.
Declaration
public static bool autoSizeTextContainer { get; }
Property Value
Type |
Description |
System.Boolean |
|
defaultColorGradientPresetsPath
The relative path to a Resources folder in the project that contains Color Gradient Presets.
Declaration
public static string defaultColorGradientPresetsPath { get; }
Property Value
Type |
Description |
System.String |
|
defaultFontAsset
Returns the Default Font Asset to be used by newly created text objects.
Declaration
public static TMP_FontAsset defaultFontAsset { get; }
Property Value
defaultFontAssetPath
The relative path to a Resources folder in the project.
Declaration
public static string defaultFontAssetPath { get; }
Property Value
Type |
Description |
System.String |
|
defaultFontSize
The Default Point Size of newly created text objects.
Declaration
public static float defaultFontSize { get; }
Property Value
Type |
Description |
System.Single |
|
defaultSpriteAsset
The Default Sprite Asset to be used by default.
Declaration
public static TMP_SpriteAsset defaultSpriteAsset { get; }
Property Value
defaultSpriteAssetPath
The relative path to a Resources folder in the project.
Declaration
public static string defaultSpriteAssetPath { get; }
Property Value
Type |
Description |
System.String |
|
defaultStyleSheet
The Default Style Sheet used by the text objects.
Declaration
public static TMP_StyleSheet defaultStyleSheet { get; }
Property Value
defaultTextAutoSizingMaxRatio
The multiplier used to computer the default Max point size when Text Auto Sizing is used.
Declaration
public static float defaultTextAutoSizingMaxRatio { get; }
Property Value
Type |
Description |
System.Single |
|
defaultTextAutoSizingMinRatio
The multiplier used to computer the default Min point size when Text Auto Sizing is used.
Declaration
public static float defaultTextAutoSizingMinRatio { get; }
Property Value
Type |
Description |
System.Single |
|
defaultTextMeshProTextContainerSize
The Default Size of the Text Container of a TextMeshPro object.
Declaration
public static Vector2 defaultTextMeshProTextContainerSize { get; }
Property Value
defaultTextMeshProUITextContainerSize
The Default Width of the Text Container of a TextMeshProUI object.
Declaration
public static Vector2 defaultTextMeshProUITextContainerSize { get; }
Property Value
enableEmojiSupport
Determines if Emoji support is enabled in the Input Field TouchScreenKeyboard.
Declaration
public static bool enableEmojiSupport { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
Controls if Extra Padding is enabled on newly created text objects by default.
Declaration
public static bool enableExtraPadding { get; }
Property Value
Type |
Description |
System.Boolean |
|
enableKerning
Controls if Kerning is enabled on newly created text objects by default.
Declaration
public static bool enableKerning { get; }
Property Value
Type |
Description |
System.Boolean |
|
enableParseEscapeCharacters
Controls if Escape Characters will be parsed in the Text Input Box on newly created text objects.
Declaration
public static bool enableParseEscapeCharacters { get; }
Property Value
Type |
Description |
System.Boolean |
|
enableTintAllSprites
Controls if TintAllSprites is enabled on newly created text objects by default.
Declaration
public static bool enableTintAllSprites { get; }
Property Value
Type |
Description |
System.Boolean |
|
enableWordWrapping
Controls if Word Wrapping will be enabled on newly created text objects by default.
Declaration
public static bool enableWordWrapping { get; }
Property Value
Type |
Description |
System.Boolean |
|
fallbackFontAssets
Returns the list of Fallback Fonts defined in the TMP Settings file.
Declaration
public static List<TMP_FontAsset> fallbackFontAssets { get; }
Property Value
followingCharacters
Text file that contains the following characters used for line breaking for Asian languages.
Declaration
public static TextAsset followingCharacters { get; }
Property Value
instance
Get a singleton instance of the settings class.
Declaration
public static TMP_Settings instance { get; }
Property Value
leadingCharacters
Text file that contains the leading characters used for line breaking for Asian languages.
Declaration
public static TextAsset leadingCharacters { get; }
Property Value
linebreakingRules
Declaration
public static TMP_Settings.LineBreakingTable linebreakingRules { get; }
Property Value
matchMaterialPreset
Controls whether or not TMP will create a matching material preset or use the default material of the fallback font asset.
Declaration
public static bool matchMaterialPreset { get; }
Property Value
Type |
Description |
System.Boolean |
|
missingGlyphCharacter
The character the will be used as a replacement for missing glyphs in a font asset.
Declaration
public static int missingGlyphCharacter { get; }
Property Value
Type |
Description |
System.Int32 |
|
version
Returns the release version of the product.
Declaration
public static string version { get; }
Property Value
Type |
Description |
System.String |
|
warningsDisabled
Controls the display of warning message in the console.
Declaration
public static bool warningsDisabled { get; }
Property Value
Type |
Description |
System.Boolean |
|
Methods
GetFontAsset()
Returns the Font Asset defined in the TMP Settings file.
Declaration
public static TMP_FontAsset GetFontAsset()
Returns
GetSettings()
Returns the Sprite Asset defined in the TMP Settings file.
Declaration
public static TMP_Settings GetSettings()
Returns
GetSpriteAsset()
Returns the Sprite Asset defined in the TMP Settings file.
Declaration
public static TMP_SpriteAsset GetSpriteAsset()
Returns
GetStyleSheet()
Returns the Sprite Asset defined in the TMP Settings file.
Declaration
public static TMP_StyleSheet GetStyleSheet()
Returns
LoadDefaultSettings()
Static Function to load the TMP Settings file.
Declaration
public static TMP_Settings LoadDefaultSettings()
Returns
LoadLinebreakingRules()
Declaration
public static void LoadLinebreakingRules()