Class ShaderlabShaderData
Data structure to hold Shaderlab shader execution results
Inherited Members
Namespace: UnityEngine.TestTools.Graphics.Shaders
Assembly: UnityEditor.TestTools.Graphics.dll
Syntax
public class ShaderlabShaderData
Constructors
ShaderlabShaderData(Texture2D, Vector3[])
Creates a new ShaderlabShaderData instance
Declaration
public ShaderlabShaderData(Texture2D fragment, Vector3[] vertex)
Parameters
| Type | Name | Description |
|---|---|---|
| Texture2D | fragment | Fragment shader output as Texture2D |
| Vector3[] | vertex | Vertex shader output as array of Vector3 |
Fields
Fragment
Fragment shader output as Texture2D
Declaration
public readonly Texture2D Fragment
Field Value
| Type | Description |
|---|---|
| Texture2D |
Vertex
Vertex shader output as array of Vector3
Declaration
public Vector3[] Vertex
Field Value
| Type | Description |
|---|---|
| Vector3[] |