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    Class SetupAction

    Class to hold the setup action and its order.

    Inheritance
    object
    SetupAction
    Implements
    IEquatable<SetupAction>
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.TestTools.Graphics
    Assembly: UnityEngine.TestTools.Graphics.dll
    Syntax
    public record SetupAction : IEquatable<SetupAction>

    Properties

    Action

    The action to be performed.

    Declaration
    public Action Action { get; set; }
    Property Value
    Type Description
    Action

    DeclaringType

    The type that declared the action. This is used to identify the action in the setup process.

    Declaration
    public Type DeclaringType { get; set; }
    Property Value
    Type Description
    Type

    Order

    The order in which to run the action. Lower numbers are run first.

    Declaration
    public int Order { get; set; }
    Property Value
    Type Description
    int

    Methods

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    string
    Overrides
    object.ToString()

    Implements

    IEquatable<T>
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