Method CreatePrimitive
CreatePrimitive(PrimitiveType)
Analogous to GameObject.CreatePrimitive, but creates a primitive mesh renderer with fast shader instead of a default builtin shader. Optimized for testing performance.
Declaration
public static GameObject CreatePrimitive(PrimitiveType type)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | type | The type of primitive object to create. |
Returns
Type | Description |
---|---|
GameObject | A GameObject with primitive mesh renderer and collider. |