Class EnterPlayMode
Implements IEditModeTestYieldInstruction. Creates a yield instruction to enter Play Mode.
Implements
Inherited Members
Namespace: UnityEngine.TestTools
Assembly: solution.dll
Syntax
public class EnterPlayMode : IEditModeTestYieldInstruction
Constructors
Name | Description |
---|---|
EnterPlayMode(bool) | When creating an Editor test that uses the UnityTest attribute, use this to trigger the Editor to enter Play Mode. Throws an exception if the Editor is already in Play Mode or if there is a script compilation error. |
Properties
Name | Description |
---|---|
ExpectDomainReload | Returns true if the instruction expects a domain reload to occur. |
ExpectedPlaymodeState | Returns true if the instruction expects the Unity Editor to be in Play Mode. |
Methods
Name | Description |
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Perform() | Performs the multi-step instructions of entering PlayMode. |