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    Class Run

    Represents a performance test run.

    Inheritance
    object
    Run
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.PerformanceTesting.Data
    Assembly: Unity.PerformanceTesting.dll
    Syntax
    [Serializable]
    public class Run

    Fields

    Date

    Test run start datetime in Unix Epoch milliseconds format.

    Declaration
    public long Date
    Field Value
    Type Description
    long

    Dependencies

    Package dependencies.

    Declaration
    public List<string> Dependencies
    Field Value
    Type Description
    List<string>

    Editor

    Editor version.

    Declaration
    public Editor Editor
    Field Value
    Type Description
    Editor

    Hardware

    Hardware information.

    Declaration
    public Hardware Hardware
    Field Value
    Type Description
    Hardware

    Player

    Player settings.

    Declaration
    public Player Player
    Field Value
    Type Description
    Player

    Results

    List of performance test results.

    Declaration
    public List<PerformanceTestResult> Results
    Field Value
    Type Description
    List<PerformanceTestResult>

    TestSuite

    Test Suite.

    Declaration
    public string TestSuite
    Field Value
    Type Description
    string
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