Class BrushRenderWithTerrainUiGroup
Inheritance
BrushRenderWithTerrainUiGroup
Syntax
public class BrushRenderWithTerrainUiGroup : IBrushRenderWithTerrain, IPaintContextRender, IDisposable
Constructors
BrushRenderWithTerrainUiGroup(IBrushUIGroup, String, Texture)
Declaration
public BrushRenderWithTerrainUiGroup(IBrushUIGroup uiGroup, string name, Texture brushTexture)
Parameters
Properties
brushTexture
Declaration
public Texture brushTexture { get; }
Property Value
uiGroup
Declaration
public IBrushUIGroup uiGroup { get; }
Property Value
Methods
AcquireHeightmap(Boolean, Terrain, Rect, Int32)
Declaration
public PaintContext AcquireHeightmap(bool writable, Terrain terrain, Rect boundsInTerrainSpace, int extraBorderPixels = 0)
Parameters
Returns
Implements
AcquireHolesTexture(Boolean, Terrain, Rect, Int32)
Declaration
public PaintContext AcquireHolesTexture(bool writable, Terrain terrain, Rect boundsInTerrainSpace, int extraBorderPixels = 0)
Parameters
Returns
Implements
AcquireNormalmap(Boolean, Terrain, Rect, Int32)
Declaration
public PaintContext AcquireNormalmap(bool writable, Terrain terrain, Rect boundsInTerrainSpace, int extraBorderPixels = 0)
Parameters
Returns
Implements
AcquireTexture(Boolean, Terrain, Rect, TerrainLayer, Int32)
Declaration
public PaintContext AcquireTexture(bool writable, Terrain terrain, Rect boundsInTerrainSpace, TerrainLayer layer, int extraBorderPixels = 0)
Parameters
Returns
Implements
Declaration
public virtual bool CalculateBrushTransform(Terrain terrain, Vector2 uv, float size, float rotation, out BrushTransform brushTransform)
Parameters
Returns
Implements
Declaration
public bool CalculateBrushTransform(Terrain terrain, Vector2 uv, float size, out BrushTransform brushTransform)
Parameters
Returns
Implements
Declaration
public bool CalculateBrushTransform(Terrain terrain, Vector2 uv, out BrushTransform brushTransform)
Parameters
Returns
Implements
Dispose()
Declaration
Release(PaintContext)
Declaration
public void Release(PaintContext paintContext)
Parameters
Implements
RenderBrush(PaintContext, Material, Int32)
Declaration
public void RenderBrush(PaintContext paintContext, Material material, int pass)
Parameters
Implements
SetupTerrainToolMaterialProperties(PaintContext, BrushTransform, Material)
Declaration
public void SetupTerrainToolMaterialProperties(PaintContext paintContext, BrushTransform brushTransform, Material material)
Parameters
Implements