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    Class FbmFractalType

    A FractalType implementation for Fractal Brownian Motion

    Inheritance
    System.Object
    FractalType<FbmFractalType>
    FbmFractalType
    Namespace: UnityEditor.Experimental.TerrainAPI
    Syntax
    [Serializable]
    public class FbmFractalType : FractalType<FbmFractalType>, IFractalType

    Methods

    DoGUI(String)

    Declaration
    public override string DoGUI(string serializedString)
    Parameters
    Type Name Description
    System.String serializedString
    Returns
    Type Description
    System.String
    Overrides
    UnityEditor.Experimental.TerrainAPI.FractalType<UnityEditor.Experimental.TerrainAPI.FbmFractalType>.DoGUI(System.String)

    FromSerializedString(String)

    Declaration
    public override object FromSerializedString(string serializedString)
    Parameters
    Type Name Description
    System.String serializedString
    Returns
    Type Description
    System.Object
    Overrides
    UnityEditor.Experimental.TerrainAPI.FractalType<UnityEditor.Experimental.TerrainAPI.FbmFractalType>.FromSerializedString(System.String)

    GetDefaultSerializedString()

    Declaration
    public override string GetDefaultSerializedString()
    Returns
    Type Description
    System.String
    Overrides
    UnityEditor.Experimental.TerrainAPI.FractalType<UnityEditor.Experimental.TerrainAPI.FbmFractalType>.GetDefaultSerializedString()

    GetDescription()

    Declaration
    public override FractalTypeDescriptor GetDescription()
    Returns
    Type Description
    FractalTypeDescriptor
    Overrides
    UnityEditor.Experimental.TerrainAPI.FractalType<UnityEditor.Experimental.TerrainAPI.FbmFractalType>.GetDescription()

    SetupMaterial(Material, String)

    Declaration
    public override void SetupMaterial(Material mat, string serializedString)
    Parameters
    Type Name Description
    Material mat
    System.String serializedString
    Overrides
    UnityEditor.Experimental.TerrainAPI.FractalType<UnityEditor.Experimental.TerrainAPI.FbmFractalType>.SetupMaterial(Material, System.String)

    ToSerializedString(Object)

    Declaration
    public override string ToSerializedString(object target)
    Parameters
    Type Name Description
    System.Object target
    Returns
    Type Description
    System.String
    Overrides
    UnityEditor.Experimental.TerrainAPI.FractalType<UnityEditor.Experimental.TerrainAPI.FbmFractalType>.ToSerializedString(System.Object)
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