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    Class InspectorEditor

    Runtime inspector editor details. Editor extensions for bindings, properties.

    Inheritance
    object
    InspectorEditor
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Mechatronics.SystemGraph
    Assembly: solution.dll
    Syntax
    public class InspectorEditor

    Constructors

    Name Description
    InspectorEditor(Editor)

    Creates an inspector editor.

    Fields

    Name Description
    InspectorExtensions

    Extensions registered to be appended to this inspector.

    SystemGraphAsset

    Asset referenced by this component.

    Methods

    Name Description
    Enable()

    Initialize the inspector editor, must be called from OnEnable of the parent Editor instance.

    GetNodeName(SerializedNode)

    Get the name of a node by its GUID.

    HierarchyWindowItemCallback(int, Rect)

    This callback handles the drag and drop of the SystemGraph asset file into the hierarchy window.

    InspectorGUI()

    The default GUI loop for this inspector, must be called from the OnInspectorGUI of the parent Editor instance.

    OnDestroy()

    Clean up on exit.

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