docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Delegate GraphGenerator.SerializationHandlers.AddScheduler

    AddScheduler delegate

    Namespace: Mechatronics.SystemGraph
    Assembly: solution.dll
    Syntax
    public delegate bool GraphGenerator.SerializationHandlers.AddScheduler(GraphDescriptor graph, SchedulerDescriptor desc)
    Parameters
    Type Name Description
    GraphDescriptor graph

    The graph descriptor.

    SchedulerDescriptor desc

    The scheduler descriptor.

    Returns
    Type Description
    bool

    Return true for successful operation. False for failure to load, which implies removal of element (when adding).

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)