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    Class GraphEditorObject

    GraphEditorObject stores the graph asset data. Implements the ScriptableObject Implements the ISerializationCallbackReceiver

    Inheritance
    object
    Object
    ScriptableObject
    GraphEditorObject
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    object.MemberwiseClone()
    Namespace: Mechatronics.SystemGraph
    Assembly: solution.dll
    Syntax
    public class GraphEditorObject : ScriptableObject, ISerializationCallbackReceiver

    Properties

    Name Description
    Graph

    Gets the graph descriptor.

    GraphInstance

    Gets or sets the graph instance.

    LogicGraphData

    Gets the logic graph data.

    Methods

    Name Description
    Initialize(GraphDescriptor, SystemGraphComponent)

    Initializes the specified desc.

    OnAfterDeserialize()

    Implement this method to receive a callback after Unity deserializes your object.

    OnBeforeSerialize()

    Implement this method to receive a callback before Unity serializes your object.

    RegisterCompleteObjectUndo(string)

    Registers the complete object undo.

    Events

    Name Description
    Deserialized

    Occurs when [deserialized].

    See Also

    ScriptableObject
    ISerializationCallbackReceiver
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