Class GlobalSystemGraph
Global system graph object to manage timing and physics.
Inherited Members
Namespace: Mechatronics.SystemGraph
Assembly: solution.dll
Syntax
[DefaultExecutionOrder(-999990)]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.systemgraph@2.0/manual/Architecture.html")]
public class GlobalSystemGraph : MonoBehaviour
Fields
| Name | Description |
|---|---|
| _managedPhysics | Field set in the inspector if this object should manage the physics |
| _realtimeProfiler | Inspector timing debug data. |
| _timeDistance | Keep tracks of time drifting |
| _timeJitterPercent | Keep tracks of time jitter |
| _timeMechanism | Current time step mode set in the inspector |
| _updateTimePeriod | Period, to be used with the specific timestep mode. |
| kWarmUpCount | Iterations to consume after game start to prime the generation of statistics (Stabilization cycles) |
Methods
| Name | Description |
|---|---|
| IsPlayMode() | Checks if the application is playing. |
| SetPhysicAutoSimulation(bool) | Set the physics autosimulation flags in Unity |