Method CreateGraphComponent
CreateGraphComponent(GameObject, SystemGraphObject, GraphDescriptor, string, HandlerEnable)
Create a SystemGraphComponent and attach it to an object.
Declaration
public static SystemGraphComponent CreateGraphComponent(GameObject go, SystemGraphObject obj = null, SystemGraphManager.GraphDescriptor parentDesc = null, string subGraphPath = "", SystemGraphComponent.PendingGraphDescriptor.HandlerEnable enableHandler = null)
Parameters
| Type | Name | Description | 
|---|---|---|
| GameObject | go | Game object to attach the component to.  | 
    
| SystemGraphObject | obj | Asset to be used by the SystemGraphComponent.  | 
    
| SystemGraphManager.GraphDescriptor | parentDesc | Description of the parent if this graph is a subgraph.  | 
    
| string | subGraphPath | Path of the subgraph  | 
    
| SystemGraphComponent.PendingGraphDescriptor.HandlerEnable | enableHandler | The enable handler.  | 
    
Returns
| Type | Description | 
|---|---|
| SystemGraphComponent | A new SystemgraphComponent.  |