Class SystemGraphObject
Class SystemGraphObject contains the SystemGraphData and internal data model caches. Implements the UnityEngine.ScriptableObject
Inherited Members
      ScriptableObject.SetDirty()
    
    
    
    
      ScriptableObject.CreateInstance<T>()
    
    
      Object.GetInstanceID()
    
    
      Object.GetHashCode()
    
    
    
      Object.Instantiate(Object, Vector3, Quaternion)
    
    
      Object.Instantiate(Object, Vector3, Quaternion, Transform)
    
    
      Object.Instantiate(Object)
    
    
      Object.Instantiate(Object, Transform)
    
    
    
      Object.Instantiate<T>(T)
    
    
      Object.Instantiate<T>(T, Vector3, Quaternion)
    
    
      Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    
    
      Object.Instantiate<T>(T, Transform)
    
    
    
    
      Object.Destroy(Object)
    
    
    
      Object.DestroyImmediate(Object)
    
    
    
    
      Object.DontDestroyOnLoad(Object)
    
    
    
      Object.DestroyObject(Object)
    
    
    
    
      Object.FindObjectsOfType<T>()
    
    
    
      Object.FindObjectOfType<T>()
    
    
    
    
    
    
      Object.ToString()
    
    
      Object.name
    
    
      Object.hideFlags
    
    
    
    
    
  Namespace: Mechatronics.SystemGraph
Assembly: solution.dll
Syntax
[Serializable]
public class SystemGraphObject : ScriptableObject
  Fields
| Name | Description | 
|---|---|
| MapEditorTitle | The map of editor title for types.  | 
      
| MapParamType | The map of parameter types  | 
      
Properties
| Name | Description | 
|---|---|
| DataModel | Gets the data model.  | 
      
| GraphData | Gets or sets the graph data.  | 
      
Methods
| Name | Description | 
|---|---|
| FindNodeOrParamType(string, out Type) | Finds the type of the node or parameter.  | 
      
| FindNodeType(string, out Type) | Finds the type of the node.  | 
      
| FindParamType(string, out Type) | Finds the type of the parameter.  | 
      
| Initialize() | Initializes this instance.  | 
      
| Initialize(SystemGraphData) | Initializes the specified logic graph data.  | 
      
| RefreshDataModel() | Refreshes the data model.  | 
      
| RefreshMapEditorTitle() | Refreshes the map editor title.  | 
      
| Reset() | Resets this instance.  | 
      
See Also
ScriptableObject