Class SystemEdgeConnector<TEdge>
SystemEdgeConnector handles the events of edges in the graph. Implements the UnityEditor.Experimental.GraphView.EdgeConnector
Implements
IManipulator
  Inherited Members
      MouseManipulator.CanStartManipulation(IMouseEvent)
    
    
      MouseManipulator.CanStopManipulation(IMouseEvent)
    
    
      MouseManipulator.activators
    
    
      Manipulator.target
    
    
    
    
    
    
    
    
  Namespace: Mechatronics.SystemGraph
Assembly: solution.dll
Syntax
public class SystemEdgeConnector<TEdge> : EdgeConnector, IManipulator where TEdge : SystemEdge, new()
  Type Parameters
| Name | Description | 
|---|---|
| TEdge | The type of the t edge.  | 
      
Constructors
| Name | Description | 
|---|---|
| SystemEdgeConnector(IEdgeConnectorListener) | Initializes a new instance of the SystemEdgeConnector<TEdge> class.  | 
      
Properties
| Name | Description | 
|---|---|
| Disable | Gets or sets a value indicating whether this SystemEdgeConnector<TEdge> is disable.  | 
      
| edgeDragHelper | Reference to the edge drag helper.  | 
      
Methods
| Name | Description | 
|---|---|
| OnMouseDown(MouseDownEvent) | Called when [mouse down].  | 
      
| OnMouseMove(MouseMoveEvent) | Called when [mouse move].  | 
      
| OnMouseUp(MouseUpEvent) | Called when [mouse up].  | 
      
| RegisterCallbacksOnTarget() | Called to register event callbacks on the target element.  | 
      
| UnregisterCallbacksFromTarget() | Called to unregister event callbacks from the target element.  | 
      
See Also
EdgeConnector