Class PortGameObjectEditor
PortGameObjectEditor represents visuals of a game object typed port. Implements the PortEditor<T>
Inherited Members
Namespace: Mechatronics.SystemGraph
Assembly: solution.dll
Syntax
[Serializable]
[InitializeOnLoad]
public class PortGameObjectEditor : PortEditor<PortTypeGameObject>
Constructors
| Name | Description |
|---|---|
| PortGameObjectEditor(INodeEditor, string, string, string, object, PortDirection, FieldExtra, bool) | Initializes a new instance of the PortGameObjectEditor class. |
Methods
| Name | Description |
|---|---|
| HandleCreate(IPortEditor) | Handles the creation. |
| HandleRefreshEditor(IPortEditor, VisualElement, bool) | Handles the refresh of the editor. |
| HandleSpawnEditor(IPortEditor, VisualElement) | Handles the spawn of the editor. |
See Also
PortEditor<T>