Class NodeExpandable<T>
Class NodeExpandable. Implements the NodeExpandable
Inherited Members
      ScriptableObject.SetDirty()
    
    
    
    
      ScriptableObject.CreateInstance<T>()
    
    
      Object.GetInstanceID()
    
    
      Object.GetHashCode()
    
    
    
      Object.Instantiate(Object, Vector3, Quaternion)
    
    
      Object.Instantiate(Object, Vector3, Quaternion, Transform)
    
    
      Object.Instantiate(Object)
    
    
      Object.Instantiate(Object, Transform)
    
    
    
      Object.Instantiate<T>(T)
    
    
      Object.Instantiate<T>(T, Vector3, Quaternion)
    
    
      Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    
    
      Object.Instantiate<T>(T, Transform)
    
    
    
    
      Object.Destroy(Object)
    
    
    
      Object.DestroyImmediate(Object)
    
    
    
    
      Object.DontDestroyOnLoad(Object)
    
    
    
      Object.DestroyObject(Object)
    
    
    
    
      Object.FindObjectsOfType<T>()
    
    
    
      Object.FindObjectOfType<T>()
    
    
    
    
    
    
      Object.ToString()
    
    
      Object.name
    
    
      Object.hideFlags
    
    
    
    
    
  Namespace: Mechatronics.SystemGraph
Assembly: solution.dll
Syntax
[Obsolete("Please use non generic NodeExpandable instead")]
[Serializable]
public class NodeExpandable<T> : NodeExpandable where T : class
  Type Parameters
| Name | Description | 
|---|---|
| T | 
Methods
| Name | Description | 
|---|---|
| GetDynamicPort(string) | Gets the dynamic port.  | 
      
| OnPortAdded(string, Type, string, PortDirection, FieldExtra, ref IPortType) | PortAddition event recieved from the editor during edit mode if ExpandablePorts attribute is set. By default this function will accept all ports.  |