Struct SteamNetworkingErrMsg
The C++ char[k_cchMaxSteamNetworkingErrMsg] buffer (1024 bytes) that Steam fills with
an English diagnostic message, meant for logs rather than UI. Read it with ToString().
Inherited Members
Namespace: Unity.Steamworks.Interop
Assembly: Unity.Steamworks.Interop.dll
Syntax
[Serializable]
public struct SteamNetworkingErrMsg
Methods
ToString()
Decodes the message as UTF-8, up to the first null byte.
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| string | The message, or an empty string when the buffer was never filled. |