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    Struct SteamNetAuthenticationStatus_t

    A struct used to describe our readiness to participate in authenticated, encrypted communication. In order to do this we need:

    • The list of trusted CA certificates that might be relevant for this app.
    • A valid certificate issued by a CA. This callback is posted whenever the state of our readiness changes.
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Steamworks.Interop
    Assembly: Unity.Steamworks.Interop.dll
    Syntax
    [Serializable]
    [CallbackIdentity(1222)]
    public struct SteamNetAuthenticationStatus_t

    Fields

    k_iCallback

    The identifier Steam dispatches this callback under.

    Declaration
    public const int k_iCallback = 1222
    Field Value
    Type Description
    int

    m_eAvail

    Status

    Declaration
    public ESteamNetworkingAvailability m_eAvail
    Field Value
    Type Description
    ESteamNetworkingAvailability

    Properties

    m_debugMsg

    Non-localized English language status. For diagnostic/debugging purposes only.

    Declaration
    public string m_debugMsg { get; set; }
    Property Value
    Type Description
    string
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