Enum ESteamNetworkingAvailability
Describe the status of a particular network resource
Namespace: Unity.Steamworks.Interop
Assembly: Unity.Steamworks.Interop.dll
Syntax
public enum ESteamNetworkingAvailability
Fields
| Name | Description |
|---|---|
| k_ESteamNetworkingAvailability_Attempting | We're actively trying now, but are not yet successful. |
| k_ESteamNetworkingAvailability_CannotTry | A dependent resource is missing, so this service is unavailable. (E.g. we cannot talk to routers because Internet is down or we don't have the network config.) |
| k_ESteamNetworkingAvailability_Current | Resource is online/available |
| k_ESteamNetworkingAvailability_Failed | We have tried for enough time that we would expect to have been successful by now. We have never been successful |
| k_ESteamNetworkingAvailability_NeverTried | We don't know because we haven't ever checked/tried |
| k_ESteamNetworkingAvailability_Previously | We tried and were successful at one time, but now it looks like we have a problem |
| k_ESteamNetworkingAvailability_Retrying | We previously failed and are currently retrying |
| k_ESteamNetworkingAvailability_Unknown | Internal dummy/sentinel, or value is not applicable in this context |
| k_ESteamNetworkingAvailability_Waiting | We're waiting on a dependent resource to be acquired. (E.g. we cannot obtain a cert until we are logged into Steam. We cannot measure latency to relays until we have the network config.) |
| k_ESteamNetworkingAvailability__Force32bit | The |