Struct PersonaStateChange_t
callbacks Purpose: called when a friends' status changes
Inherited Members
Namespace: Unity.Steamworks.Interop
Assembly: Unity.Steamworks.Interop.dll
Syntax
[Serializable]
[CallbackIdentity(304)]
public struct PersonaStateChange_t
Fields
k_iCallback
The identifier Steam dispatches this callback under.
Declaration
public const int k_iCallback = 304
Field Value
| Type | Description |
|---|---|
| int |
m_nChangeFlags
what's changed
Declaration
public EPersonaChange m_nChangeFlags
Field Value
| Type | Description |
|---|---|
| EPersonaChange |
m_ulSteamID
steamID of the friend who changed
Declaration
public ulong m_ulSteamID
Field Value
| Type | Description |
|---|---|
| ulong |