Struct SplineInfo
SplineInfo is used to wrap a reference to the Spline
Inherited Members
Namespace: UnityEngine .Splines
Assembly: solution.dll
Syntax
[Serializable]
public struct SplineInfo : IEquatable<SplineInfo>, ISerializationCallbackReceiver
Constructors
Name | Description |
---|---|
Spline |
Create a new Spline |
Properties
Name | Description |
---|---|
Container | The ISpline |
Index | The index of the spline in the enumerable returned by the ISpline |
Local |
Matrix that transforms the Object from local space into world space. |
Object | If the referenced ISpline |
Spline | A reference to the Spline. This may be null if the container or index are invalid. |
Transform | The associated Transform of the target. This may be null if the container is not a MonoBehaviour. |
Methods
Name | Description |
---|---|
Equals(object) | Compare against an object for equality. |
Equals(Spline |
Compare against another Spline |
Get |
Calculate a hash code for this info. |
On |
Called after this object is deserialized by the Editor. |
On |
Called before this object is serialized by the Editor. |