Class UnlitMasterNode
Inheritance
System.Object
UnlitMasterNode
Syntax
public class UnlitMasterNode : MasterNode<IUnlitSubShader>, ISerializationCallbackReceiver, IGenerateProperties, IMasterNode, INode, IHasSettings, IMayRequirePosition
Constructors
UnlitMasterNode()
Declaration
Fields
AlphaClipThresholdSlotName
Declaration
public const string AlphaClipThresholdSlotName = "AlphaClipThreshold"
Field Value
Type |
Description |
System.String |
|
AlphaSlotId
Declaration
public const int AlphaSlotId = 7
Field Value
Type |
Description |
System.Int32 |
|
AlphaSlotName
Declaration
public const string AlphaSlotName = "Alpha"
Field Value
Type |
Description |
System.String |
|
AlphaThresholdSlotId
Declaration
public const int AlphaThresholdSlotId = 8
Field Value
Type |
Description |
System.Int32 |
|
ColorSlotId
Declaration
public const int ColorSlotId = 0
Field Value
Type |
Description |
System.Int32 |
|
ColorSlotName
Declaration
public const string ColorSlotName = "Color"
Field Value
Type |
Description |
System.String |
|
PositionName
Declaration
public const string PositionName = "Position"
Field Value
Type |
Description |
System.String |
|
PositionSlotId
Declaration
public const int PositionSlotId = 9
Field Value
Type |
Description |
System.Int32 |
|
Properties
alphaMode
Declaration
public AlphaMode alphaMode { get; set; }
Property Value
documentationURL
Declaration
public override string documentationURL { get; }
Property Value
Type |
Description |
System.String |
|
Overrides
surfaceType
Declaration
public SurfaceType surfaceType { get; set; }
Property Value
twoSided
Declaration
public ToggleData twoSided { get; set; }
Property Value
Type |
Description |
ToggleData |
|
Methods
CreateCommonSettingsElement()
Declaration
protected override VisualElement CreateCommonSettingsElement()
Returns
Type |
Description |
VisualElement |
|
Overrides
UnityEditor.ShaderGraph.MasterNode<UnityEditor.ShaderGraph.IUnlitSubShader>.CreateCommonSettingsElement()
RequiresPosition(ShaderStageCapability)
Declaration
public NeededCoordinateSpace RequiresPosition(ShaderStageCapability stageCapability)
Parameters
Returns
Implements
UpdateNodeAfterDeserialization()
Declaration
public override sealed void UpdateNodeAfterDeserialization()
Overrides
UnityEditor.ShaderGraph.MasterNode<UnityEditor.ShaderGraph.IUnlitSubShader>.UpdateNodeAfterDeserialization()