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    Class NormalFromHeightNode

    Inheritance
    System.Object
    AbstractMaterialNode
    NormalFromHeightNode
    Inherited Members
    AbstractMaterialNode.s_TempSlots
    AbstractMaterialNode.s_TempEdges
    AbstractMaterialNode.s_TempPreviewProperties
    AbstractMaterialNode.tempId
    AbstractMaterialNode.owner
    AbstractMaterialNode.RegisterCallback(OnNodeModified)
    AbstractMaterialNode.UnregisterCallback(OnNodeModified)
    AbstractMaterialNode.Dirty(ModificationScope)
    AbstractMaterialNode.guid
    AbstractMaterialNode.name
    AbstractMaterialNode.canDeleteNode
    AbstractMaterialNode.drawState
    AbstractMaterialNode.precision
    AbstractMaterialNode.previewExpanded
    AbstractMaterialNode.previewMode
    AbstractMaterialNode.allowedInSubGraph
    AbstractMaterialNode.allowedInMainGraph
    AbstractMaterialNode.allowedInLayerGraph
    AbstractMaterialNode.hasError
    AbstractMaterialNode.RewriteGuid()
    AbstractMaterialNode.GetInputSlots<T>(List<T>)
    AbstractMaterialNode.GetOutputSlots<T>(List<T>)
    AbstractMaterialNode.GetSlots<T>(List<T>)
    AbstractMaterialNode.CollectShaderProperties(PropertyCollector, GenerationMode)
    AbstractMaterialNode.GetSlotValue(Int32, GenerationMode)
    AbstractMaterialNode.ImplicitConversionExists(ConcreteSlotValueType, ConcreteSlotValueType)
    AbstractMaterialNode.ConvertDynamicInputTypeToConcrete(IEnumerable<ConcreteSlotValueType>)
    AbstractMaterialNode.ConvertDynamicMatrixInputTypeToConcrete(IEnumerable<ConcreteSlotValueType>)
    AbstractMaterialNode.ValidateNode()
    AbstractMaterialNode.version
    AbstractMaterialNode.CalculateNodeHasError()
    AbstractMaterialNode.CollectPreviewMaterialProperties(List<PreviewProperty>)
    AbstractMaterialNode.GetVariableNameForSlot(Int32)
    AbstractMaterialNode.GetVariableNameForNode()
    AbstractMaterialNode.AddSlot(ISlot)
    AbstractMaterialNode.RemoveSlot(Int32)
    AbstractMaterialNode.RemoveSlotsNameNotMatching(IEnumerable<Int32>, Boolean)
    AbstractMaterialNode.GetSlotReference(Int32)
    AbstractMaterialNode.FindSlot<T>(Int32)
    AbstractMaterialNode.FindInputSlot<T>(Int32)
    AbstractMaterialNode.FindOutputSlot<T>(Int32)
    AbstractMaterialNode.GetInputsWithNoConnection()
    AbstractMaterialNode.OnBeforeSerialize()
    AbstractMaterialNode.OnAfterDeserialize()
    AbstractMaterialNode.IsSlotConnected(Int32)
    AbstractMaterialNode.GetSourceAssetDependencies(List<String>)
    Namespace: UnityEditor.ShaderGraph
    Syntax
    public class NormalFromHeightNode : AbstractMaterialNode, ISerializationCallbackReceiver, IGenerateProperties, IGeneratesBodyCode, IGeneratesFunction, IMayRequireTangent, IMayRequireBitangent, IMayRequireNormal, IMayRequirePosition

    Constructors

    NormalFromHeightNode()

    Declaration
    public NormalFromHeightNode()

    Properties

    documentationURL

    Declaration
    public override string documentationURL { get; }
    Property Value
    Type Description
    System.String
    Overrides
    AbstractMaterialNode.documentationURL

    hasPreview

    Declaration
    public override bool hasPreview { get; }
    Property Value
    Type Description
    System.Boolean
    Overrides
    AbstractMaterialNode.hasPreview

    outputSpace

    Declaration
    public OutputSpace outputSpace { get; set; }
    Property Value
    Type Description
    OutputSpace

    Methods

    GenerateNodeCode(ShaderGenerator, GraphContext, GenerationMode)

    Declaration
    public void GenerateNodeCode(ShaderGenerator visitor, GraphContext graphContext, GenerationMode generationMode)
    Parameters
    Type Name Description
    ShaderGenerator visitor
    GraphContext graphContext
    GenerationMode generationMode
    Implements
    IGeneratesBodyCode.GenerateNodeCode(ShaderGenerator, GraphContext, GenerationMode)

    GenerateNodeFunction(FunctionRegistry, GraphContext, GenerationMode)

    Declaration
    public void GenerateNodeFunction(FunctionRegistry registry, GraphContext graphContext, GenerationMode generationMode)
    Parameters
    Type Name Description
    FunctionRegistry registry
    GraphContext graphContext
    GenerationMode generationMode
    Implements
    IGeneratesFunction.GenerateNodeFunction(FunctionRegistry, GraphContext, GenerationMode)

    RequiresBitangent(ShaderStageCapability)

    Declaration
    public NeededCoordinateSpace RequiresBitangent(ShaderStageCapability stageCapability)
    Parameters
    Type Name Description
    ShaderStageCapability stageCapability
    Returns
    Type Description
    NeededCoordinateSpace
    Implements
    IMayRequireBitangent.RequiresBitangent(ShaderStageCapability)

    RequiresNormal(ShaderStageCapability)

    Declaration
    public NeededCoordinateSpace RequiresNormal(ShaderStageCapability stageCapability)
    Parameters
    Type Name Description
    ShaderStageCapability stageCapability
    Returns
    Type Description
    NeededCoordinateSpace
    Implements
    IMayRequireNormal.RequiresNormal(ShaderStageCapability)

    RequiresPosition(ShaderStageCapability)

    Declaration
    public NeededCoordinateSpace RequiresPosition(ShaderStageCapability stageCapability)
    Parameters
    Type Name Description
    ShaderStageCapability stageCapability
    Returns
    Type Description
    NeededCoordinateSpace
    Implements
    IMayRequirePosition.RequiresPosition(ShaderStageCapability)

    RequiresTangent(ShaderStageCapability)

    Declaration
    public NeededCoordinateSpace RequiresTangent(ShaderStageCapability stageCapability)
    Parameters
    Type Name Description
    ShaderStageCapability stageCapability
    Returns
    Type Description
    NeededCoordinateSpace
    Implements
    IMayRequireTangent.RequiresTangent(ShaderStageCapability)

    UpdateNodeAfterDeserialization()

    Declaration
    public override sealed void UpdateNodeAfterDeserialization()
    Overrides
    AbstractMaterialNode.UpdateNodeAfterDeserialization()
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