Class FunctionRegistry
Inheritance
System.Object
FunctionRegistry
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.ShaderGraph
Syntax
public class FunctionRegistry
Constructors
FunctionRegistry(ShaderStringBuilder)
Declaration
public FunctionRegistry(ShaderStringBuilder builder)
Parameters
Type | Name | Description |
---|---|---|
ShaderStringBuilder | builder |
Methods
ProvideFunction(String, Action<ShaderStringBuilder>)
Declaration
public void ProvideFunction(string name, Action<ShaderStringBuilder> generator)
Parameters
Type | Name | Description |
---|---|---|
System.String | name | |
Action<ShaderStringBuilder> | generator |