Class MatrixShaderProperty
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.ShaderGraph
Syntax
public abstract class MatrixShaderProperty : AbstractShaderProperty<Matrix4x4>, IShaderProperty
Properties
defaultValue
Declaration
public override Vector4 defaultValue { get; }
Property Value
Type | Description |
---|---|
Vector4 |
Overrides
UnityEditor.ShaderGraph.AbstractShaderProperty<Matrix4x4>.defaultValue
Methods
GetPreviewMaterialProperty()
Declaration
public override PreviewProperty GetPreviewMaterialProperty()
Returns
Type | Description |
---|---|
PreviewProperty |
Overrides
UnityEditor.ShaderGraph.AbstractShaderProperty<Matrix4x4>.GetPreviewMaterialProperty()
GetPropertyBlockString()
Declaration
public override string GetPropertyBlockString()
Returns
Type | Description |
---|---|
System.String |
Overrides
UnityEditor.ShaderGraph.AbstractShaderProperty<Matrix4x4>.GetPropertyBlockString()
GetPropertyDeclarationString(String)
Declaration
public override string GetPropertyDeclarationString(string delimiter = ";")
Parameters
Type | Name | Description |
---|---|---|
System.String | delimiter |
Returns
Type | Description |
---|---|
System.String |
Overrides
UnityEditor.ShaderGraph.AbstractShaderProperty<Matrix4x4>.GetPropertyDeclarationString(System.String)