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    Class MatrixConstructionNode

    Inheritance
    System.Object
    AbstractMaterialNode
    MatrixConstructionNode
    Inherited Members
    AbstractMaterialNode.s_TempSlots
    AbstractMaterialNode.s_TempEdges
    AbstractMaterialNode.s_TempPreviewProperties
    AbstractMaterialNode.tempId
    AbstractMaterialNode.owner
    AbstractMaterialNode.RegisterCallback(OnNodeModified)
    AbstractMaterialNode.UnregisterCallback(OnNodeModified)
    AbstractMaterialNode.Dirty(ModificationScope)
    AbstractMaterialNode.guid
    AbstractMaterialNode.name
    AbstractMaterialNode.canDeleteNode
    AbstractMaterialNode.drawState
    AbstractMaterialNode.precision
    AbstractMaterialNode.previewExpanded
    AbstractMaterialNode.hasPreview
    AbstractMaterialNode.previewMode
    AbstractMaterialNode.allowedInSubGraph
    AbstractMaterialNode.allowedInMainGraph
    AbstractMaterialNode.allowedInLayerGraph
    AbstractMaterialNode.hasError
    AbstractMaterialNode.RewriteGuid()
    AbstractMaterialNode.GetInputSlots<T>(List<T>)
    AbstractMaterialNode.GetOutputSlots<T>(List<T>)
    AbstractMaterialNode.GetSlots<T>(List<T>)
    AbstractMaterialNode.CollectShaderProperties(PropertyCollector, GenerationMode)
    AbstractMaterialNode.GetSlotValue(Int32, GenerationMode)
    AbstractMaterialNode.ImplicitConversionExists(ConcreteSlotValueType, ConcreteSlotValueType)
    AbstractMaterialNode.ConvertDynamicInputTypeToConcrete(IEnumerable<ConcreteSlotValueType>)
    AbstractMaterialNode.ConvertDynamicMatrixInputTypeToConcrete(IEnumerable<ConcreteSlotValueType>)
    AbstractMaterialNode.ValidateNode()
    AbstractMaterialNode.version
    AbstractMaterialNode.CalculateNodeHasError()
    AbstractMaterialNode.CollectPreviewMaterialProperties(List<PreviewProperty>)
    AbstractMaterialNode.GetVariableNameForSlot(Int32)
    AbstractMaterialNode.GetVariableNameForNode()
    AbstractMaterialNode.AddSlot(ISlot)
    AbstractMaterialNode.RemoveSlot(Int32)
    AbstractMaterialNode.RemoveSlotsNameNotMatching(IEnumerable<Int32>, Boolean)
    AbstractMaterialNode.GetSlotReference(Int32)
    AbstractMaterialNode.FindSlot<T>(Int32)
    AbstractMaterialNode.FindInputSlot<T>(Int32)
    AbstractMaterialNode.FindOutputSlot<T>(Int32)
    AbstractMaterialNode.GetInputsWithNoConnection()
    AbstractMaterialNode.OnBeforeSerialize()
    AbstractMaterialNode.OnAfterDeserialize()
    AbstractMaterialNode.IsSlotConnected(Int32)
    AbstractMaterialNode.GetSourceAssetDependencies(List<String>)
    Namespace: UnityEditor.ShaderGraph
    Syntax
    public class MatrixConstructionNode : AbstractMaterialNode, ISerializationCallbackReceiver, IGenerateProperties, IGeneratesBodyCode, IGeneratesFunction

    Constructors

    MatrixConstructionNode()

    Declaration
    public MatrixConstructionNode()

    Fields

    InputSlotM0Id

    Declaration
    public const int InputSlotM0Id = 0
    Field Value
    Type Description
    System.Int32

    InputSlotM1Id

    Declaration
    public const int InputSlotM1Id = 1
    Field Value
    Type Description
    System.Int32

    InputSlotM2Id

    Declaration
    public const int InputSlotM2Id = 2
    Field Value
    Type Description
    System.Int32

    InputSlotM3Id

    Declaration
    public const int InputSlotM3Id = 3
    Field Value
    Type Description
    System.Int32

    Output2x2SlotId

    Declaration
    public const int Output2x2SlotId = 6
    Field Value
    Type Description
    System.Int32

    Output3x3SlotId

    Declaration
    public const int Output3x3SlotId = 5
    Field Value
    Type Description
    System.Int32

    Output4x4SlotId

    Declaration
    public const int Output4x4SlotId = 4
    Field Value
    Type Description
    System.Int32

    Properties

    documentationURL

    Declaration
    public override string documentationURL { get; }
    Property Value
    Type Description
    System.String
    Overrides
    AbstractMaterialNode.documentationURL

    Methods

    GenerateNodeCode(ShaderGenerator, GraphContext, GenerationMode)

    Declaration
    public void GenerateNodeCode(ShaderGenerator visitor, GraphContext graphContext, GenerationMode generationMode)
    Parameters
    Type Name Description
    ShaderGenerator visitor
    GraphContext graphContext
    GenerationMode generationMode
    Implements
    IGeneratesBodyCode.GenerateNodeCode(ShaderGenerator, GraphContext, GenerationMode)

    GenerateNodeFunction(FunctionRegistry, GraphContext, GenerationMode)

    Declaration
    public void GenerateNodeFunction(FunctionRegistry registry, GraphContext graphContext, GenerationMode generationMode)
    Parameters
    Type Name Description
    FunctionRegistry registry
    GraphContext graphContext
    GenerationMode generationMode
    Implements
    IGeneratesFunction.GenerateNodeFunction(FunctionRegistry, GraphContext, GenerationMode)

    UpdateNodeAfterDeserialization()

    Declaration
    public override sealed void UpdateNodeAfterDeserialization()
    Overrides
    AbstractMaterialNode.UpdateNodeAfterDeserialization()
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