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    Class Edge

    Inheritance
    System.Object
    Edge
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: UnityEditor.Graphing
    Syntax
    public class Edge : IEdge, IEquatable<IEdge>

    Constructors

    Edge()

    Declaration
    public Edge()

    Edge(SlotReference, SlotReference)

    Declaration
    public Edge(SlotReference outputSlot, SlotReference inputSlot)
    Parameters
    Type Name Description
    SlotReference outputSlot
    SlotReference inputSlot

    Properties

    inputSlot

    Declaration
    public SlotReference inputSlot { get; }
    Property Value
    Type Description
    SlotReference
    Implements
    IEdge.inputSlot

    outputSlot

    Declaration
    public SlotReference outputSlot { get; }
    Property Value
    Type Description
    SlotReference
    Implements
    IEdge.outputSlot

    Methods

    Equals(Object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    System.Object obj
    Returns
    Type Description
    System.Boolean
    Overrides
    System.Object.Equals(System.Object)

    Equals(Edge)

    Declaration
    protected bool Equals(Edge other)
    Parameters
    Type Name Description
    Edge other
    Returns
    Type Description
    System.Boolean

    Equals(IEdge)

    Declaration
    public bool Equals(IEdge other)
    Parameters
    Type Name Description
    IEdge other
    Returns
    Type Description
    System.Boolean

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    System.Int32
    Overrides
    System.Object.GetHashCode()
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