| Default Solid |
Outputs the solid color specified for your UI elements. |
| Default Texture |
Provides a pre-defined texture for your UI elements. |
| Default SDF Text |
Provides the text color set for SDF text rendering and includes a tint input to modify the color of the text. |
| Default Bitmap Text |
Provides the text color set for bitmap text rendering and includes a tint input to modify the color of the text. |
| Default Gradient |
Outputs the gradient specified for your UI elements. |
| Render Type |
Outputs the current render type for conditional logic in the shader. |
| Render Type Branch |
Routes inputs based on the current render type and outputs the appropriate result. |
| Sample Element Texture |
Samples a texture at specific UV coordinates. |