| Default Solid | 
Outputs the solid color specified for your UI elements. | 
| Default Texture | 
Provides a pre-defined texture for your UI elements. | 
| Default SDF Text | 
Provides the text color set for SDF text rendering and includes a tint input to modify the color of the text. | 
| Default Bitmap Text | 
Provides the text color set for bitmap text rendering and includes a tint input to modify the color of the text. | 
| Default Gradient | 
Outputs the gradient specified for your UI elements. | 
| Render Type | 
Outputs the current render type for conditional logic in the shader. | 
| Render Type Branch | 
Routes inputs based on the current render type and outputs the appropriate result. | 
| Sample Element Texture | 
Samples a texture at specific UV coordinates. |