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    Or Node

    Description

    Returns true if either of the inputs A and B are true. This is useful for Branching.

    Ports

    Name Direction Type Binding Description
    A Input Boolean None First input value
    B Input Boolean None Second input value
    Out Output Boolean None Output value

    Generated Code Example

    The following example code represents one possible outcome of this node.

    void Unity_Or_float(float In, out float Out)
    {
        Out = A || B;
    }
    
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