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    All Node

    Description

    Returns true if all components of the input In are non-zero. This is useful for Branching.

    Ports

    Name Direction Type Binding Description
    In Input Dynamic Vector None Input value
    Out Output Boolean None Output value

    Generated Code Example

    The following example code represents one possible outcome of this node.

    void Unity_All_float4(float4 In, out float Out)
    {
        Out = all(In);
    }
    
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