Struct NeededTransform
Assembly: Unity.ShaderGraph.Editor.dll
public struct NeededTransform
Constructors
Declaration
public NeededTransform(NeededCoordinateSpace from, NeededCoordinateSpace to)
Parameters
Fields
Declaration
public NeededCoordinateSpace from
Field Value
Declaration
public NeededCoordinateSpace to
Field Value
Properties
Declaration
public static NeededTransform None { get; }
Property Value
Declaration
public static NeededTransform ObjectToWorld { get; }
Property Value
Declaration
public static NeededTransform WorldToObject { get; }
Property Value