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    Class IdentifierField.UxmlFactory

    Inheritance
    object
    UxmlFactory<IdentifierField, IdentifierField.UxmlTraits>
    IdentifierField.UxmlFactory
    Implements
    IUxmlFactory
    Inherited Members
    UxmlFactory<IdentifierField, IdentifierField.UxmlTraits>.AcceptsAttributeBag(IUxmlAttributes, CreationContext)
    UxmlFactory<IdentifierField, IdentifierField.UxmlTraits>.Create(IUxmlAttributes, CreationContext)
    UxmlFactory<IdentifierField, IdentifierField.UxmlTraits>.uxmlName
    UxmlFactory<IdentifierField, IdentifierField.UxmlTraits>.uxmlNamespace
    UxmlFactory<IdentifierField, IdentifierField.UxmlTraits>.uxmlQualifiedName
    UxmlFactory<IdentifierField, IdentifierField.UxmlTraits>.canHaveAnyAttribute
    UxmlFactory<IdentifierField, IdentifierField.UxmlTraits>.uxmlAttributesDescription
    UxmlFactory<IdentifierField, IdentifierField.UxmlTraits>.uxmlChildElementsDescription
    UxmlFactory<IdentifierField, IdentifierField.UxmlTraits>.substituteForTypeName
    UxmlFactory<IdentifierField, IdentifierField.UxmlTraits>.substituteForTypeNamespace
    UxmlFactory<IdentifierField, IdentifierField.UxmlTraits>.substituteForTypeQualifiedName
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.ShaderGraph.Drawing
    Assembly: Unity.ShaderGraph.Editor.dll
    Syntax
    public class IdentifierField.UxmlFactory : UxmlFactory<IdentifierField, IdentifierField.UxmlTraits>, IUxmlFactory

    Implements

    IUxmlFactory
    In This Article
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