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    Class IdentifierField.UxmlTraits

    Inheritance
    object
    UxmlTraits
    VisualElement.UxmlTraits
    BindableElement.UxmlTraits
    BaseField<string>.UxmlTraits
    BaseFieldTraits<string, UxmlStringAttributeDescription>
    TextValueFieldTraits<string, UxmlStringAttributeDescription>
    IdentifierField.UxmlTraits
    Inherited Members
    TextValueFieldTraits<string, UxmlStringAttributeDescription>.Init(VisualElement, IUxmlAttributes, CreationContext)
    BaseField<string>.UxmlTraits.Init(VisualElement, IUxmlAttributes, CreationContext)
    VisualElement.UxmlTraits.m_Name
    VisualElement.UxmlTraits.m_PickingMode
    VisualElement.UxmlTraits.focusIndex
    VisualElement.UxmlTraits.focusable
    VisualElement.UxmlTraits.uxmlChildElementsDescription
    UxmlTraits.canHaveAnyAttribute
    UxmlTraits.uxmlAttributesDescription
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.ShaderGraph.Drawing
    Assembly: Unity.ShaderGraph.Editor.dll
    Syntax
    public class IdentifierField.UxmlTraits : TextValueFieldTraits<string, UxmlStringAttributeDescription>
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