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    Event DirectedMessageReceived

    An Action that will trigger when a directed message has been received by the currently logged in user. The VivoxMessage itself will have the PlayerId and DisplayName of the Player, and the ChannelName will be set to null.

    Namespace: Unity.Services.Vivox
    Assembly: solution.dll
    Syntax
    event Action<VivoxMessage> DirectedMessageReceived
    Returns
    Type Description
    Action<VivoxMessage>
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