Event DirectedMessageReceived
An Action that will trigger when a directed message has been received by the currently logged in user. The VivoxMessage itself will have the PlayerId and DisplayName of the Player, and the ChannelName will be set to null.
Namespace: Unity.Services.Vivox
Assembly: solution.dll
Syntax
event Action<VivoxMessage> DirectedMessageReceived
Returns
Type | Description |
---|---|
Action<VivoxMessage> |