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    Class VivoxMessage

    A Message for Vivox Text - either sent in a channel or directed, and either sent while this login was active, or requested from the Session or Account archives.

    Inheritance
    object
    VivoxMessage
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Unity.Services.Vivox
    Assembly: solution.dll
    Syntax
    public sealed class VivoxMessage

    Properties

    Name Description
    ChannelName

    The ChannelName of the channel the message was sent in. IMPORTANT: null if the message was a DirectedMessage.

    FromSelf

    Whether or not the message was sent from the user to the channel.

    IsRead

    Denotes if this message has been read/seen or not.

    Language

    The language preference of the user that sent the message.

    MessageId

    Unique message id of the text message.

    MessageText

    The text body of the message that was sent

    ReceivedTime

    At what time the message was received.

    SenderDisplayName

    The DisplayName of the sender of the message.

    SenderPlayerId

    The PlayerId of the sender of the message.

    Methods

    Name Description
    SetMessageAsReadAsync(DateTime?)
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