Event ChannelMessageReceived
An Action that will trigger when a channel message has been received in any channel the user is in. The VivoxMessage itself will contain ChannelName of the channel it was sent in, and the PlayerId and DisplayName of the Sender
Namespace: Unity.Services.Vivox
Assembly: solution.dll
Syntax
event Action<VivoxMessage> ChannelMessageReceived
Returns
Type | Description |
---|---|
Action<VivoxMessage> |