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    Event ChannelMessageReceived

    An Action that will trigger when a channel message has been received in any channel the user is in. The VivoxMessage itself will contain ChannelName of the channel it was sent in, and the PlayerId and DisplayName of the Sender

    Namespace: Unity.Services.Vivox
    Assembly: solution.dll
    Syntax
    event Action<VivoxMessage> ChannelMessageReceived
    Returns
    Type Description
    Action<VivoxMessage>
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