Class Channel3DProperties
Properties to control the 3D effects applied to audio in positional channels.
Inherited Members
Namespace: Unity.Services.Vivox
Assembly: solution.dll
Syntax
public class Channel3DProperties
Constructors
Name | Description |
---|---|
Channel3DProperties() | A default constructor that sets fields to their suggested values. |
Channel3DProperties(int, int, float, Audio |
A constructor that sets all 3D channel properties. For information on recommended values for different 3D scenarios, refer to the Vivox Developer Documentation. |
Properties
Name | Description |
---|---|
Audible |
The maximum distance from the listener that a speaker can be heard. |
Audio |
The strength of the audio fade effect as the speaker moves away from the listener past the conversational distance. For example: .5=half strength, 1=normal strength, 2=double strength. |
Audio |
The model that determines how loud a voice is at different distances. |
Conversational |
The distance from the listener within which a speaker’s voice is heard at its original volume, and beyond which the speaker's voice begins to fade. |
Methods
Name | Description |
---|---|
To |
Create a 3D positional URI from the values of the member variables. |