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    Class ValidationRule

    Base abstract class for all the IValidationRule. Provide ScriptableObject and base validation functionalities.

    Inheritance
    object
    Object
    ScriptableObject
    ValidationRule
    Implements
    IValidationRule
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Services.Ugc.Bridge.Editor
    Assembly: Unity.Services.Ugc.Bridge.Editor.dll
    Syntax
    public abstract class ValidationRule : ScriptableObject, IValidationRule

    Properties

    HelpBoxText

    The help box text.

    Declaration
    public abstract string HelpBoxText { get; protected set; }
    Property Value
    Type Description
    string

    MessageType

    The message type.

    Declaration
    public abstract MessageType MessageType { get; protected set; }
    Property Value
    Type Description
    MessageType

    State

    The validation rule state.

    Declaration
    public abstract ValidationRuleState State { get; protected set; }
    Property Value
    Type Description
    ValidationRuleState

    Methods

    ResetValidation()

    Reset the validation rule state.

    Declaration
    public virtual void ResetValidation()

    ValidateRule(Object)

    Validate the rule.

    Declaration
    public abstract void ValidateRule(Object content)
    Parameters
    Type Name Description
    Object content

    The content to validate.

    Implements

    IValidationRule
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