Class SimpleContentBuildingStep
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Services.Ugc.Bridge.Editor.Example
Assembly: Unity.Services.Ugc.Bridge.Editor.dll
Syntax
[CreateAssetMenu(menuName = "UGC Bridge/Steps Assets/Building/SimpleContentBuildingStep")]
public class SimpleContentBuildingStep : ContentBuildingStep
Methods
Build(Object, string)
Build the selected content in the output folder.
Declaration
public override void Build(Object selection, string outputFolderPath)
Parameters
Type | Name | Description |
---|---|---|
Object | selection | The content being published |
string | outputFolderPath | Folder where the content will be built |
Overrides
Events
OnContentBuiltEvent
Event raised when the content is built into asset bundle.
Declaration
public override event Action<bool> OnContentBuiltEvent
Event Type
Type | Description |
---|---|
Action<bool> |