docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class ConnectionDetails

    ConnectionDetails model

    Inheritance
    object
    ConnectionDetails
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Matchmaker.Models
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    [Preserve]
    [JsonConverter(typeof(ConnectionDetailsJsonConverter))]
    [DataContract(Name = "ConnectionDetails")]
    public class ConnectionDetails

    Constructors

    ConnectionDetails(object, Type)

    ConnectionDetails Constructor

    Declaration
    public ConnectionDetails(object value, Type type)
    Parameters
    Type Name Description
    object value

    The value as an object for ConnectionDetails

    Type type

    The type for ConnectionDetails

    Properties

    Type

    Type

    Declaration
    public Type Type { get; }
    Property Value
    Type Description
    Type

    Value

    Value

    Declaration
    public object Value { get; }
    Property Value
    Type Description
    object

    Methods

    FromJson(string)

    Converts the JSON string into an instance of ConnectionDetails

    Declaration
    public static ConnectionDetails FromJson(string jsonString)
    Parameters
    Type Name Description
    string jsonString

    JSON string

    Returns
    Type Description
    ConnectionDetails

    An instance of ConnectionDetails

    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)